GamesStealthMetal GearMetal Gear Solid17 years before unleashing Quiet on the world in Metal Gear Solid 5, Hideo Kojima said he didn’t want “dishonest” designs like “female characters with huge busts” in the seriesWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. GamesStealthMetal GearMetal Gear Solid17 years before unleashing Quiet on the world in Metal Gear Solid 5, Hideo Kojima said he didn’t want “dishonest” designs like “female characters with huge busts” in the seriesWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. (Image credit: Konami Digital Entertainment) Over the years, Metal Gear Solid’s iconic character designs have become a hallmark of the series, and it all stems from directorHideo Kojima’s …