After 300 hours in Slay the Spire, the 1,000-year gap with its unexpected roguelike sequel is exactly what I need to pull me back in
The deep lore of the Spire calls to me
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GamesRoguelikeSlay the Spire 2After 300 hours in Slay the Spire, the 1,000-year gap with its unexpected roguelike sequel is exactly what I need to pull me back inWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesRoguelikeSlay the Spire 2After 300 hours in Slay the Spire, the 1,000-year gap with its unexpected roguelike sequel is exactly what I need to pull me back inWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: MegaCrit)
Even after spending literally hundreds of hours in Slay the Spire over the past six years, I don’t think I ever expected to see a sequel. This is a game that kickstarted a genre, but to my mind the entire roguelike deckbuilding craze was surplus to requirements after Slay the Spire perfected the whole thing.
You might imagine, then, …