After winning two awards, Balatro dev reveals they only started making their hit roguelike "because I had a few weeks of vacation to burn" and only thought it would be "a fun little project"
Little did they know how much we'd all love it
Table of Contents
GamesRoguelikeBalatroAfter winning two awards, Balatro dev reveals they only started making their hit roguelike “because I had a few weeks of vacation to burn” and only thought it would be “a fun little project"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesRoguelikeBalatroAfter winning two awards, Balatro dev reveals they only started making their hit roguelike “because I had a few weeks of vacation to burn” and only thought it would be “a fun little project"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Playstack)
Balatroseemingly came out of nowhere and instantly became everyone’s most-played game on Steam this year, and it turns out creator LocalThunk started it as a quick project to do during some …