As bugs weigh down review scores for Stalker 2, Dishonored and Prey creative director says the "Metacritic ecosystem encourages devs to make safe boring games"
A fantastic buggy game can get patched, a boring game will stay boring
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(Image credit: GSC Game World)
The creative director of Prey (2017) and Dishonored, Raphael Colantonio, has been speaking out against what he describes as the “Metacritic ecosystem,” which he believes is pushing developers “to make safe boring games.”
The Metacritic ecosystem encourages devs to make safe boring games. As long as a game is polished at launch, you’re guaranteed a 80%, no matter how boring the game might be. Meanwhile Stalker2 gets a 73 because it’s a bit rough on the edges at launch. Unfair, misleading..November 23, 2024
The Metacritic ecosystem encourages devs to make safe boring games. As long as a game is polished at launch, you’re guaranteed a 80%, no matter how boring the game might be. Meanwhile Stalker2 gets a 73 because it’s a bit rough on the edges at launch. Unfair, misleading..November 23, 2024
Colantonio, who was the founder ofArkane …