As it goes gold, Stellar Blade dev says "many people felt we were out of our mind" for trying to make a full-fat action RPG in Korea's mobile-dominated market
"Getting to work on a AAA game in Korea is quite a rare feat," says one developer
Table of Contents
GamesAction RpgStellar BladeAs it goes gold, Stellar Blade dev says “many people felt we were out of our mind” for trying to make a full-fat action RPG in Korea’s mobile-dominated marketWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesAction RpgStellar BladeAs it goes gold, Stellar Blade dev says “many people felt we were out of our mind” for trying to make a full-fat action RPG in Korea’s mobile-dominated marketWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Shift Up)
Stellar Blade developer Shift Up, previously known for the likes of Goddess of Victory: Nikke, has repeatedly discussed the challenges of shifting to a more ambitious, current-gen action RPG, especially in a mobile-dominated market like South Korea’s. In …