Astro Bot devs ditched an "expansive" open-world game because a "two-course meal" beats eating "a lot of food at a buffet"
He's right, and he should say it
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GamesPlatformerAstro BotAstro Bot devs ditched an “expansive” open-world game because a “two-course meal” beats eating “a lot of food at a buffet"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesPlatformerAstro BotAstro Bot devs ditched an “expansive” open-world game because a “two-course meal” beats eating “a lot of food at a buffet"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Sony)
Astro Bot developer Team Asobi initially considered making the hit platformer an open-world game early in development but decided against it in favor of something more focused.
Speaking to theBBC, director Nicolas Doucet reveals that Team Asobi entertained the idea of an open-world game early in development …