GamesPlatformerAstro BotAstro Bot director wanted to fill a gap missing since PlayStation Studios “went from making cartoon games” to “mature, hyper-realistic games"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. GamesPlatformerAstro BotAstro Bot director wanted to fill a gap missing since PlayStation Studios “went from making cartoon games” to “mature, hyper-realistic games"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. (Image credit: Sony) Astro Bot developer Team Asobi wanted to fill a gap in PlayStation’s portfolio that went missing when some of its studios pivoted to “mature, hyper-realistic games.” Team Asobi just released its latest platformer about the adorable mascot who’s traversing across almost 30 …