Baldur's Gate 3 dev explains in painstaking detail how and why players get to break the game: "The easy thing would be to block players ... but we don't like that at Larian"
"Just allow players to have fun," says Larian's Mihail Kostov
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GamesRPGBaldur’s Gate 3Baldur’s Gate 3 dev explains in painstaking detail how and why players get to break the game: “The easy thing would be to block players … but we don’t like that at Larian"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesRPGBaldur’s Gate 3Baldur’s Gate 3 dev explains in painstaking detail how and why players get to break the game: “The easy thing would be to block players … but we don’t like that at Larian"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Larian Studios)
In a newly posted presentation forSofia Game Jam, Larian gameplay scripter Mihail Kostov outlined the work and thinking that goes into an RPG as freeform asBaldur’s Gate 3, focusing on the …