Baldur's Gate 3 publishing director says Stalker 2 had to "come out the oven" eventually, even if it did launch with a lot of bugs: "It's just how it goes"
It couldn't remain in development forever, after all
Table of Contents
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: GSC Game World)
Speaking toEurogamer in a recent interview, GSC Game World studio CEO Ievgen Grygorovych intimated that hitting Stalker 2 with yet another delay to iron out any remaining issues before launch just wasn’t an option, noting that the team couldn’t just “say yes, let’s make one more marathon, because you’re already broken.” He continued: “You’re so tired that you would just die if you say let’s run an additional marathon. We didn’t have a chance to say let’s do it more. We just had a chance of ‘let’s do until this moment - the release date – as much as we can.'”
And so, the game launched in a very fun, but less-than-perfect state. However, Larian Studios’ publishing director Michael Douse is seemingly supportive of this move. “At some point the bread gotta come …