Baldur's Gate 3's principal narrative designer is also the man who decades ago coined the D&D term 'XP' in "like 20 minutes on a Thursday afternoon"
It just became the global standard
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GamesRPGBaldur’s GateBaldur’s Gate 3Baldur’s Gate 3’s principal narrative designer is also the man who decades ago coined the D&D term ‘XP’ in “like 20 minutes on a Thursday afternoon"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesRPGBaldur’s GateBaldur’s Gate 3Baldur’s Gate 3’s principal narrative designer is also the man who decades ago coined the D&D term ‘XP’ in “like 20 minutes on a Thursday afternoon"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Larian Studios)
Baldur’s Gate 3’s principal narrative designer, Lawrence Schick, is an old-school Dungeons & Dragons writer who worked alongside the legendary Gary Gygax on some of the …