Cities: Skylines 2 finally debuts first wave of mods in beta next week, with coding and map editing tools the first to launch
This follows Colossal Order pledging to avoid DLC until the game was in better shape
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GamesStrategyCities: Skylines 2Cities: Skylines 2 finally debuts first wave of mods in beta next week, with coding and map editing tools the first to launchWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesStrategyCities: Skylines 2Cities: Skylines 2 finally debuts first wave of mods in beta next week, with coding and map editing tools the first to launchWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Colossal Order)
Cities: Skylines 2 is finally beginning mod support next week, nearly five months after the game first launched.
In a newSteamforum post, Cities: Skylines 2 developer Colossal Order revealed that the first wave of modding tools will be available in an update next week, March 25. This update is meant to be a “beta release” for mods, so …