CRPG veteran Josh Sawyer reveals how Pillars of Eternity got its name
Pillars of Eternity director Josh Sawyer has explained how the inspiration behind the RPG's name was created.
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GamesRPGPillars of EternityCRPG veteran Josh Sawyer reveals how Pillars of Eternity got its nameWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesRPGPillars of EternityCRPG veteran Josh Sawyer reveals how Pillars of Eternity got its nameWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Obsidian)
Josh Sawyer, a CRPG veteran and the director of Pillars of Eternity, Fallout: New Vegas and more has spoken out about how Pillars of Eternity got its name, along with how its inspiration – adra – came to be.
Adra is a crystal-like material that grows out from the ground in the form of pillars around Pillars of Eternity’s world of Eora. It doesn’t just look pretty, though – it’s also able to store and transfer souls, which is a rather important detail. …