Cyberpunk 2077 sequel director cites Baldur's Gate 2 as his biggest inspiration, with "five or six" playthroughs totaling 1,500 hours under his belt
The BioWare sequel is what got Pawel Sasko into game development
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GamesRPGCyberpunkCyberpunk 2077 sequel director cites Baldur’s Gate 2 as his biggest inspiration, with “five or six” playthroughs totaling 1,500 hours under his beltWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesRPGCyberpunkCyberpunk 2077 sequel director cites Baldur’s Gate 2 as his biggest inspiration, with “five or six” playthroughs totaling 1,500 hours under his beltWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: CD Projekt Red)
WhileBaldur’s Gate 3still lives rent-free in the forefront of players' minds, the director behind Cyberpunk 2 - Cyberpunk 2078, or whatever theCyberpunk 2077sequel ends up being called - can’t stop thinking about and playing Baldur’s Gate 2.
When asked about his most-played …