Diablo 4 lead says "obvious" bad ideas used to "fall through the cracks" because the devs didn't fully realize "doing this 2,000 times is actually terrible"
We've made that mistake enough times that now we're very cognizant of it
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GamesAction RpgDiabloDiablo 4Diablo 4 lead says “obvious” bad ideas used to “fall through the cracks” because the devs didn’t fully realize “doing this 2,000 times is actually terrible"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesAction RpgDiabloDiablo 4Diablo 4 lead says “obvious” bad ideas used to “fall through the cracks” because the devs didn’t fully realize “doing this 2,000 times is actually terrible"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
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(Image credit: Blizzard Entertainment)
Diablo 4lead class designer Adam Jackson says some features that were widely maligned simply didn’t go through enough testing for Blizzard to realize they were tedious in design.
Talking to …