Dragon Ball: Sparking Zero is "strengthening timeout penalties" for rage-quitting, but all players want is for the quitters to lose
Bandai Namco is aiming for "a fair and enjoyable gaming experience"
Table of Contents
GamesFightingDragon Ball: Sparking ZeroDragon Ball: Sparking Zero is “strengthening timeout penalties” for rage-quitting, but all players want is for the quitters to loseWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesFightingDragon Ball: Sparking ZeroDragon Ball: Sparking Zero is “strengthening timeout penalties” for rage-quitting, but all players want is for the quitters to loseWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Spike Chunsoft)
Dragon Ball: Sparking Zero is dialing up its anti-rage-quit measures, but players seem pretty unified in wanting an additional penalty: you rage-quit, you lose that match.
Right now, there really isn’t any meaningful punishment for rage-quitting aside from increased matchmaking time, but in …