Finally, an indie platformer inspired by the worst Zelda games ever made
This indie dev learned to make games by remaking the worst Zeldas of all time - now he's making its spiritual successor
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(Image credit: Seedy Eye Software)
Three decades ago, a pair of infamous Legend of Zelda spin-offs hit an obscure platform known as the Phillips CD-i, and while Nintendo would prefer that you forget they ever existed, they’ve inspired one indie developer to create a brand-new game in their style.
Yet those games were nothing if not ambitious, offering open-ended 2D exploration with hand-drawn background art, and their unfulfilled ambition has served to inspire Arzette: The Jewel of Faramore, an indie platformer due to launch on February 13. This spiritual successor has it all - the 2D action, the hand-drawn backgrounds, and the absurd animation - but it aims to expand on that with core action that’s, you know, actually fun to play.
A recent interview withNintendo Lifesuggests that developer Seth ‘Dopply’ Fulkerson has the right idea with this project. “I …