Former Diablo 3 dev regrets pushing back against more complex skill system that "would have been probably better than what we have today" for ARPG veterans
The team decided against making the skill system too complex
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GamesAction RpgFormer Diablo 3 dev regrets pushing back against more complex skill system that “would have been probably better than what we have today” for ARPG veteransWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesAction RpgFormer Diablo 3 dev regrets pushing back against more complex skill system that “would have been probably better than what we have today” for ARPG veteransWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Blizzard)
Diablo 3 may no longer be the newest ARPG on the block, but that doesn’t mean that its fans and developers are done thinking about it. One of its former developers has been discussing the key design decisions that went into it, in fact, and comparing it to 11th Hour Games' Last Epoch, …