Former Skyrim developer outlines what The Elder Scrolls 6 needs to ensure it's a good sequel - and what Starfield stripped from Fallout 4
A sequel also has to have something new
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GamesRPGThe Elder ScrollsThe Elder Scrolls 6Former Skyrim developer outlines what The Elder Scrolls 6 needs to ensure it’s a good sequel - and what Starfield stripped from Fallout 4When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesRPGThe Elder ScrollsThe Elder Scrolls 6Former Skyrim developer outlines what The Elder Scrolls 6 needs to ensure it’s a good sequel - and what Starfield stripped from Fallout 4When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Bethesda)
A Bethesda veteran behind Skyrim, Fallout, and Starfield has explained what Bethesda needs to bring to the table to ensure that The Elder Scrolls 6 is a successful sequel.
Bruce Nesmith, whose credits include Daggerfall, Oblivion, Fallout 3, Fallout 4,Starfield, and a role as lead designer …