Former Starfield dev says the space RPG "could have existed without those" surplus loading screens, with many added after he left production
A fractured adventure
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GamesRPGStarfieldFormer Starfield dev says the space RPG “could have existed without those” surplus loading screens, with many added after he left productionWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesRPGStarfieldFormer Starfield dev says the space RPG “could have existed without those” surplus loading screens, with many added after he left productionWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Bethesda Game Studios)
Starfieldis a truly massive RPG, but according to one Bethesda veteran, it didn’t need to be stuffed with as many loading screens as it ended up with.
“It could have existed without those [loading screens],” Axis Unseen developer Nate Purkeypile tellsVideoGameron the subject of Starfield’s wealth of …