Former The Elder Scrolls Online lead says Bethesda was such an amazing partner that it was harder to make a WoW-free MMO than it was to make a good Elder Scrolls MMO
One of the things we had to do was break out of the WoW mold
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GamesRPGThe Elder ScrollsThe Elder Scrolls OnlineFormer The Elder Scrolls Online lead says Bethesda was such an amazing partner that it was harder to make a WoW-free MMO than it was to make a good Elder Scrolls MMOWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesRPGThe Elder ScrollsThe Elder Scrolls OnlineFormer The Elder Scrolls Online lead says Bethesda was such an amazing partner that it was harder to make a WoW-free MMO than it was to make a good Elder Scrolls MMOWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Bethesda)
Despite the high expectations from Elder Scrolls fans, according to The Elder Scrolls Online’s former creative director,Bethesda’s help meant that the harder challenge was finding a way to distinguish the game fromWorld of …