Helldivers 2 creative boss agrees the game has gotten less about "a fun, chaotic, challenging, emergent experience" and too much about "challenge and competitiveness"
Arrowhead's team is apparently "tired from a long development"
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GamesThird Person ShooterHelldivers 2Helldivers 2 creative boss agrees the game has gotten less about “a fun, chaotic, challenging, emergent experience” and too much about “challenge and competitiveness"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesThird Person ShooterHelldivers 2Helldivers 2 creative boss agrees the game has gotten less about “a fun, chaotic, challenging, emergent experience” and too much about “challenge and competitiveness"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Arrowhead Game Studios / PlayStation)
Helldivers 2’s creative director has responded to players, agreeing that the shooter has unfortunately become less about “a fun, chaotic, challenging, emergent …