Hideo Kojima says the choice to create "something new that wasn't Death Stranding" with OD is "a bit risky" as "it's a game like no other"
OD is "a new challenge" for the mastermind designer
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GamesHorrorODHideo Kojima says the choice to create “something new that wasn’t Death Stranding” with OD is “a bit risky” as “it’s a game like no other"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesHorrorODHideo Kojima says the choice to create “something new that wasn’t Death Stranding” with OD is “a bit risky” as “it’s a game like no other"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Kojima Productions)
Hideo Kojimareveals what prompted him to develop the ever-mysteriousOD, and explains why the process has been a “risky” one.
Speaking in a recent interview withVariety, the legend behind smash-hit titles likeMetal Gearsays that making aDeath …