Horizon Zero Dawn was the result of Guerrilla being "done" with Killzone, and wanting to make something that was "by choice, the opposite"
Guerrilla needed a change from Killzone
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(Image credit: Sony)
Horizon Zero Dawnand its successors areverydifferent games to Guerrilla Games' FPS series, Killzone, and according to the studio’s art director, it was purposely made to be “the opposite” in order to “refresh the palette.”
“I think the themes that this story and the characters represent are relatable for all ages and people, like having a found family of friends and finding your place in the world,” Postma adds.
Does all this mean that there’s no hope of Killzone ever making a return? It’s worth pointing out that Postma says the devs “were done,” which doesn’t necessarily mean that they still are, even if it definitely sounds like Horizon was the studio’s favorite, at least for a while. Hey, at leastKillzone was referenced in one of The Last of Us Part 2 Remastered’s cosmetics, …