GamesRoguelikeDead Cells"How can we do better than Dead Cells?": Motion Twin follows a roguelike icon with a co-op game under huge but “good” pressure with “millions” waitingWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. GamesRoguelikeDead Cells"How can we do better than Dead Cells?": Motion Twin follows a roguelike icon with a co-op game under huge but “good” pressure with “millions” waitingWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. (Image credit: Motion Twin) The earliest seed for the follow-up to roguelike darling Dead Cells emerged the way a lot of games do: over a beer. The folks at studio Motion Twin wanted to make something new as co-developer Evil Empire continued to support Dead Cells,ultimately …