How the systems in Marvel's Midnight Suns and XCOM 2 influenced Jake Solomon's next-gen life sim
Interview | "There's no hit point bars, there's no damage, but there's still ways to make it meaningful"
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GamesSimulationHow the systems in Marvel’s Midnight Suns and XCOM 2 influenced Jake Solomon’s next-gen life simWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesSimulationHow the systems in Marvel’s Midnight Suns and XCOM 2 influenced Jake Solomon’s next-gen life simWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Firaxis)
Marvel’s Midnight Sunsand XCOM 2 may be among thebest strategy gamesaround, but they also have something else in common: bond systems. Midnight Suns presents you with the chance to strike up friendships with famous figures from the Marvel Universe, while XCOM 2 measures the developing relationships between soldiers as they fight together. Developer Jake Solomon, who worked on both games, highlights how he hopes to …