GamesJRPGMetaphor: ReFantazioHungry for Metaphor: ReFantazio, I spent 97 minutes fighting a single godforsaken boss that the JRPG’s director made 21 years agoWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. GamesJRPGMetaphor: ReFantazioHungry for Metaphor: ReFantazio, I spent 97 minutes fighting a single godforsaken boss that the JRPG’s director made 21 years agoWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. (Image credit: Atlus / Sega) A boss out of time (Image credit: Atlus / Sega) Back in June, I had the chance to talk to Atlus veteran and now Metaphor: ReFantazio director Katsura Hashino, who got his start at the company with Shin Megami Tensei games and went on to direct 2003’s Shin Megami Tensei 3: Nocturne. After the many times that Nocturne elbowed my …