Immortals of Aveum dev blames flop on "murderer's row of big games," insists it'll gain a Dead Space-like cult following, and quietly announces new project
Baldur's Gate 3, "more than any of the others, seemed unanticipated"
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Immortals of Aveum dev blames flop on “murderer’s row of big games,” insists it’ll gain a Dead Space-like cult following, and quietly announces new projectWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Immortals of Aveum dev blames flop on “murderer’s row of big games,” insists it’ll gain a Dead Space-like cult following, and quietly announces new projectWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: EA)
Immortals of Aveum director Bret Robbins says the EA-backed FPS isn’t down and out just yet, even as he quietly announces Ascendant Studios is working on a new project.
Reflecting on the project,said to have cost a combined $125 million in development and marketing costs, and which failed to live up to …