Indie games need to be "cheap as f*** or expensive as hell," says publisher warning of industry "death cycle"
Steam is making more money, but like 50 percent of that revenue is being generated by 1 percent of the games
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GamesIndie games need to be “cheap as f*** or expensive as hell,” says publisher warning of industry “death cycle"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesIndie games need to be “cheap as f*** or expensive as hell,” says publisher warning of industry “death cycle"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: NoMoreRobots)
In an interview withGame Developer, Mike Rose, founder of publishing label No More Robots, outlined the difficulties his company has had to find ways around in recent years. Deals with Xbox Game Pass “[aren’t] available any more,” he says, despite having been an important revenue tool for the company in the past. Another tentpole, the Steam Summer Sale, used to make No …