"It's just like the Souls games before Elden Ring": Phantom Blade Zero director walks us through this action RPG's seamless, non-linear map
You move around and explore in a seamless map, it's just not a huge open-world map
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GamesAction Rpg"It’s just like the Souls games before Elden Ring": Phantom Blade Zero director walks us through this action RPG’s seamless, non-linear mapWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesAction Rpg"It’s just like the Souls games before Elden Ring": Phantom Blade Zero director walks us through this action RPG’s seamless, non-linear mapWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: S-Game)
The director behind the highly anticipated action-RPG Phantom Blade Zero has compared the game’s map toFromSoftware’s Souls series before the decidedly open-world Elden Ring arrived.
“It’s just like the old Souls games,” Soulframe said. “You move around and explore in a seamless …