Life by You dev says the team "spent a month in purgatory" trying to prove that The Sims competitor was "worth launching"
The simulation game allegedly "got a thumbs up a few weeks before launch"
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(Image credit: Paradox)
“Then, two weeks before launch, we were told we wouldn’t be launching,” he continues. “And just now that we’ve all lost our jobs. We were only informed of this via a public announcement.”
Furthermore, he adds, the devs “we were not told why.” He claims: “Instead, we spent a month in purgatory and did everything we could to prove to them we were worth launching, including things like finding potential buyers or suggesting cutting ties and going indie. We heard virtually nothing back.”
Delventhal says he’s “chosen to ignore” the warnings against speaking out about the experience, and is “pretty pissed, not gonna lie.” Despite this, he says: “But I’m trying to stay kind and respectful. So instead I’ll say: this industry has become a place in which you can …