When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. (Image credit: Sega) Like a Dragon series technical director Yutaka Ito reckons new Ryu Ga Gotoku programmers are fortunate to work on the famously prolific Yakuza series. In a wide-ranging interview withAutomaton, Ito gave a bunch of insights into the internal mechanism that keeps Like a Dragon games releasing so consistently. Ito explained that modern Like a Dragon games have somewhere between 40 and 50 programmers working on them, but they’re sectioned off into different areas of the game “be it adventure, battles, minigames or something else.” This creates a bunch of largely autonomous and specialized “modules” that program “using the method that best suits their needs.” Ito said the main programmers on Yakuza games probably aren’t privy to exactly what each module is doing at any given time, but each one has its own section leader …