Metaphor: ReFantazio's original fantasy world gave the Persona 3, 4, and 5 director "freedom" to work on ideas "that we couldn't put into other games"
Persona's high-schooling setting put a "limit" on what was possible for Atlus
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GamesJRPGPersonaMetaphor: ReFantazioMetaphor: ReFantazio’s original fantasy world gave the Persona 3, 4, and 5 director “freedom” to work on ideas “that we couldn’t put into other games"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesJRPGPersonaMetaphor: ReFantazioMetaphor: ReFantazio’s original fantasy world gave the Persona 3, 4, and 5 director “freedom” to work on ideas “that we couldn’t put into other games"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Atlus / Sega)
Long-time Persona director Katsura Hashino reckons working on the demon-hunting, high-schooling series is a little “easier” than creating a whole new world inMetaphor: ReFantazio, but the latter allowed the …