GamesAction RpgMonster HunterMonster Hunter WildsMonster Hunter Wilds director explains balancing plans: “Some weapons, like the long sword and bow, are too easy to use and overpowered"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. GamesAction RpgMonster HunterMonster Hunter WildsMonster Hunter Wilds director explains balancing plans: “Some weapons, like the long sword and bow, are too easy to use and overpowered"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. (Image credit: Capcom) With theMonster Hunter Wildsbeta driving anticipation for the game through the roof, the game’s director has confirmed that the development team are taking a look at weapon balancing to make sure every weapon is as viable as the rest. During a preview event for the …