Multiple indie devs "blindsided" after multi-year passion projects get immediately buried by EA's Command & Conquer Steam onslaught: "Maybe I'm just cursed"
All of the built-up marketing and momentum squashed in an instant
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(Image credit: Stumbling Cat)
On March 7, EA shadow dropped a host of classic PC games on Steam, including pretty much the entire Command & Conquer series. That’s good news - unless you’re one of the indie devs who released a game the very same day and suddenly had to compete with decades worth of nostalgia amid the notorious whims of the Steam algorithm.
It’s notoriously difficult for a game to stand out on Steam, but one of the ways for an indie to get noticed is through its placement on the platform’s New and Trending tab. That front page section highlights new releases that have achieved some degree of popularity, effectively filtering out those games you might ungenerously refer to as ‘Steam trash’ - you know, the hentai puzzle games and the like.
Absolutely brutal - tiny team, 10 years of work between all the detours and forced time trying …