PS5 mastermind Mark Cerny says "dreams of the developers" are too big for 60 FPS, and PS5 Pro targets "removing that decision" between fidelity and performance
75% of PS5 players pick performance over fidelity
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PlatformsPlayStationPS5PS5 ProPS5 mastermind Mark Cerny says “dreams of the developers” are too big for 60 FPS, and PS5 Pro targets “removing that decision” between fidelity and performanceWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
PlatformsPlayStationPS5PS5 ProPS5 mastermind Mark Cerny says “dreams of the developers” are too big for 60 FPS, and PS5 Pro targets “removing that decision” between fidelity and performanceWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Sony)
PS5 lead system architect Mark Cerny says PlayStation developers' highest ambitions are too big to be contained in 60 frames per second, and that’s why we have different graphics mods for visual fidelity and performance.
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