When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. (Image credit: Konami) A senior developer working on Bloober Team’s Silent Hill 2 remake says the loss of the original game’s fixed-camera perspective will open up new elements for fans to explore for the first time. Like the Resident Evil 2, 3, and 4 remakes, Silent Hill 2 is being modernized with a more traditional (nowadays) over-the-shoulder third-person perspective, and although I’ll miss the tension-building merits of a fixed camera, I’m excited to explore the game’s iconic locations without those restraints. During this week’s Silent Hill Transmission (timestampedhere), senior narrative designer Barbara Kciuk confirmed the story told in the original horror classic is “largely the same” in the remake, but said that modern technology has allowed Bloober Team to “expand on some aspects.“Namely, freeing up players from the …