Skyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGs
The engine is suited for "the kinds of games that Bethesda makes"
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GamesRPGThe Elder ScrollsSkyrimSkyrim lead designer says Bethesda can’t just switch engines because the current one is “perfectly tuned” to make the studio’s RPGsWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesRPGThe Elder ScrollsSkyrimSkyrim lead designer says Bethesda can’t just switch engines because the current one is “perfectly tuned” to make the studio’s RPGsWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Bethesda)
LeadSkyrimdesigner and former seniorStarfieldsystems designer Bruce Nesmith reckonsBethesda Game Studioswon’t move to a new game engine - and explained why it doesn’t need to.
Speaking in a recent interview withVideoGamer, Nesmith outlines why Bethesda’s in-house engine still …