Skyrim "was not as polished an experience on the PS3" as getting the RPG to work on Sony's console was a "Herculean effort for Bethesda"
Porting the Elder Scrolls game was no easy feat
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GamesRPGThe Elder ScrollsSkyrimSkyrim “was not as polished an experience on the PS3” as getting the RPG to work on Sony’s console was a “Herculean effort for Bethesda"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesRPGThe Elder ScrollsSkyrimSkyrim “was not as polished an experience on the PS3” as getting the RPG to work on Sony’s console was a “Herculean effort for Bethesda"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Bethesda)
LeadSkyrimdesigner and former seniorStarfieldsystems designer Bruce Nesmith has revealed howBethesda Game Studiosstruggled to properly port the fifth Elder Scrolls entry onto the PlayStation 3.
Speaking in a recent interview withVideoGamer, Nesmith explains that Skyrim was …