Space Marine 2's game director knows Chaos isn't as fun to fight as Tyranids: "I don't think we did a good job in the end, but maybe next time"
Saber Interactive's Dmitriy Grigorenko admits to falling into the "same trap" that tripped up the first Space Marine game
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GamesThird Person ShooterWarhammer 40,000: Space Marine 2Space Marine 2’s game director knows Chaos isn’t as fun to fight as Tyranids: “I don’t think we did a good job in the end, but maybe next time"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesThird Person ShooterWarhammer 40,000: Space Marine 2Space Marine 2’s game director knows Chaos isn’t as fun to fight as Tyranids: “I don’t think we did a good job in the end, but maybe next time"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Focus Entertainment)
Unfortunately, whenSpace Marine 2moves away from Tyranids in lieu of Chaos in the final act, this combat loses some of its appeal. Chaos takes a quality over quantity approach, reducing the amount of …