Stalker 2 boss thought bugs would bother y'all more and expected "much less success," still wants to fix things until it's a game "90% of people loved"
The FPS sequel has great ratings despite the anomalies
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(Image credit: GSC Game World)
Creative director Maria Grygorovych still struggles to make excuses to prospective buyers in an interview withIGN, though. “We can’t tell our players that every day, half of our team don’t have electricity at all week after week,” she says. “And some of our people can’t sleep at night, half of our people, because of drones, because of missiles. And it happens every day. And how can people even survive when they can’t sleep? Can’t work because of electricity.”
CEO Ievgen Grygorovych says the team were aware of the game’s buggy state, but since GSC Game World is still an independent company, they didn’t have the bandwidth or financial leeway to delay the game again. Still, Stalker 2 managed to sell more than a million copies in its first week, despite coming to Game Pass on day one, and …