Steam's most wholesome dwarf game took a year to shift 500,000 copies, but its roguelike spin-off managed the same feat in just a week
Deep Rock Galactic Survivors is rockin' Valve's storefront
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GamesRoguelikeDeep Rock GalacticSteam’s most wholesome dwarf game took a year to shift 500,000 copies, but its roguelike spin-off managed the same feat in just a weekWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesRoguelikeDeep Rock GalacticSteam’s most wholesome dwarf game took a year to shift 500,000 copies, but its roguelike spin-off managed the same feat in just a weekWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Ghost Ship Games)
It took Steam’s most wholesome dwarf game one year to shift 500,000 copies, though releasing a roguelike spin-off hit the same milestone in one week.
That comes from Ghost Ship Games CEO Søren Lundgaard onTwitter, one of the many forces behind dwarf ‘em up Deep Rock Galactic and its roguelike spin-off …