The First Descendant lead explains that the shooter's microtransactions didn't work properly at launch because too many purchases were made all at once
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GamesThird Person ShooterThe First DescendantThe First Descendant lead explains that the shooter’s microtransactions didn’t work properly at launch because too many purchases were made all at onceWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesThird Person ShooterThe First DescendantThe First Descendant lead explains that the shooter’s microtransactions didn’t work properly at launch because too many purchases were made all at onceWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Nexon)
It turns out that The First Descendant was delaying shipping microtransaction purchases to players because there were simply so many of them at launch.
When free-to-play third-person looter shooter The First Descendant launched earlier this week, it …