The spirit of Crash Bandicoot lives on in "the most ruthless indie linear 3D platformer ever made," which has already killed me 71 times in a single level
I should've sought out the devs advice before I played the demo for PsiloSybil
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GamesPlatformerThe spirit of Crash Bandicoot lives on in “the most ruthless indie linear 3D platformer ever made,” which has already killed me 71 times in a single levelWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesPlatformerThe spirit of Crash Bandicoot lives on in “the most ruthless indie linear 3D platformer ever made,” which has already killed me 71 times in a single levelWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: bad_vertex)
The developer behind PsiloSybil describes it as “the most ruthless indie linear 3D platformer ever made,” and after spending an hour dying nearly 100 times in the opening stages that make up the game’s demo, I’m convinced they’re probably right.
The game’s been in …