The Stellar Blade dev team had a "competition" to see who could beat a boss first: "From that moment, all of us understood how to design the combat"
Shift Up took Stellar Blade's combat very seriously
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GamesAction RpgStellar BladeThe Stellar Blade dev team had a “competition” to see who could beat a boss first: “From that moment, all of us understood how to design the combat"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesAction RpgStellar BladeThe Stellar Blade dev team had a “competition” to see who could beat a boss first: “From that moment, all of us understood how to design the combat"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Sony)
Stellar Blade’s devs say they had a “competition” during the game’s development to see who could beat a boss first, and it helped them to design combat.
In the lead-up to Stellar Blade’s release this week, the team at Shift Up is releasing a …