GamesMMOWorld of WarcraftWorld of Warcraft: The War WithinWorld of Warcraft director says leaning on games like Warcraft 3 to make the MMO’s most iconic villains means that Blizzard has “struggled” to create new bad guys sinceWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. GamesMMOWorld of WarcraftWorld of Warcraft: The War WithinWorld of Warcraft director says leaning on games like Warcraft 3 to make the MMO’s most iconic villains means that Blizzard has “struggled” to create new bad guys sinceWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. (Image credit: Blizzard Entertainment) World of Warcraft game director Ion Hazzikostas says using Warcraft villains established outside the MMO in earlier expansions worked in the short term but left …