GamesActionThe Legend of ZeldaThe Legend of Zelda: Echoes of WisdomZelda: Echoes of Wisdom was a “dungeon creation” game until Eiji Aonuma flipped the table a year in – “I was right next to them thinking of something different"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. GamesActionThe Legend of ZeldaThe Legend of Zelda: Echoes of WisdomZelda: Echoes of Wisdom was a “dungeon creation” game until Eiji Aonuma flipped the table a year in – “I was right next to them thinking of something different"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works. (Image credit: Nintendo) Nintendo has revealed thatThe Legend of Zelda: Echoes of Wisdomwas originally meant to let you create your own dungeons until series producer Eiji Aonuma decided on a …